If you have the appropriate hardware and want to increase the IMPORTANT: We recommend you use this setting Textures reduces visual quality in exchange for better overall Some graphics chipsets such as the 3Dfx Voodoo. Better qualityĨ-Bit Textures (OpenGL only): 8-bit texture support is available on The overall crispness of textures with OpenGL Tenderers. Texture Quality (OpenGL only): The texture quality slider determines Under OpenGL, fullscreen rendering uses the current Fullscreen software rendering requires the presence of Mode availability is dependent upon the type of graphics adaptor OpenGL, select Apply after modifying the brightness.įullscreen: This selects fullscreen or windowed rendering. Its effects are immediate under software. Reducing the screen size will usually result in higherīrightness: The brightness slider controls the brightness of the Screen Size: The screen size slider controls the size of the game area Your system may not support many of the video modes provided by Video Mode: Many video modes are available to you through this menu. Please see the readme.txt file for further details. This information is subject to change with different revisions of the IMPORTANT: We do not recommend using OpenGL on systems thatĭo not have hardware acceleration of OpenGL installed. Than those specifically supported-in this menu. Running under Windows NT when using a 2D/3D accelerator other Using the default OpenGL driver installed in the system. System OpenGLlhe System OpenGL driver allows Quake II to render Vérité OpenGL: Use the Rendition Vérité OpenGL on systems running Win95, with a Rendition V1000/V2x00 board installed. PowerVR OpenGL: Use the PowerVR OpenGL driver on systems running Windows 95 with a PowerVR PCX2 board installed. OpenGL: With the assistance of OpenGL drivers, Quake II runs in 16 or 24 bit colour, with coloured lighting effects, cleaner graphics, and improved translucency.ģDfx OpenGL: Use the 3Dfx OpenGL driver on systems that possess a 3Dfx Voodoo and Voodoo Rush accelerator. Software: If you are running under Windows 95, and do not have OpenGL supported hardware acceleration, Quake II will use this setting. If a selected video driver is unavailable Quake II will return to your previous selection or to a safe software mode. * * * IMPORTANT: Your system may not support many of the video driver options provided by Quake II. As you can see, generally this breaks down into two choices: Software or some form of OpenGL. These are Software, 3Dfx OpenGL, PowerVR, OpenGL, Vérité OpenGL, and System OpenGL. Video Driver: You have four choices under Video Driver. After a moment of this, the game should resume normally. When changing video settings, Quake II may blink from the screen, or the game console may appear. Depending on the selected video driver, some video settings will not take effect until you choose the Apply option from the menu.
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